11 virtual int CreateTable(
const char *pColumnName[],
unsigned nCount,
unsigned isTStudio) = 0;
15 virtual int SetValueTable(
unsigned nRow,
unsigned nColumn,
const char *fmt, ...) = 0;
17 virtual int SetValueTable(
unsigned nRow,
unsigned nColumn,
signed nVal,
const char* format=
"%d") = 0;
18 virtual int SetValueTable(
unsigned nRow,
unsigned nColumn,
unsigned nVal,
const char *format=
"%u") = 0;
19 virtual int SetValueTable(
unsigned nRow,
unsigned nColumn,
float dVal,
const char *format=
"%f") = 0;
35 #endif // TABLEENGINE_H virtual void GetConsolePos(int &X, int &Y)=0
virtual void SaveTable()=0
virtual void UpdateTable()=0
virtual int AddRowTable()=0
virtual int CreateTable(const char *pColumnName[], unsigned nCount, unsigned isTStudio)=0
virtual void SetConsolePos(int X, int Y)=0
virtual int SetValueTable(unsigned nRow, unsigned nColumn, const char *fmt,...)=0
virtual void ClearTable()=0